|Southam Initial Deployments|
Northampton responds by sending his two cavalry wings forward to meet the enemy horse. Royalist guns inflicts four hits on the exposed foot.
|Royalist horse advance|
Brooke's guns change targets from the lead horse regiment to the lone Royalist foot regiment. Both guns draw blood, inflicting six hits total. Brooke's trotters on both wings fire into the Royalist horse. Leading Royalist horse regiments each suffer three hits. Trotters on the right wing run out of ammo. Brooke's infantry come down from the heights and into the valley.
|Heavy Parly fire|
|Royalist horse charge|
|Cavalry clash of on both wings|
|Parly foot advance|
|Well positioned Parly guns bombard|
|Clash escalates on the Royalist right|
|Melees rage on both wings|
|Battle for control of the left|
|Parly cavalry destroyed!|
|Heavy fire from Roundhead forces|
|Into the guns!|
|Brooke counters in the center|
|Push of pike|
|Royalist gun and horse are lost|
|Parly foot destroyed|
|Royalist foot destroyed|
|Dragoons lead a desperate charge|
|Roundhead foot bear down on the dragoons|
|The last clash|
While a typical game lasts 15 turns, this engagement took 12 turns to decide. It was a close contest, for sure. The outcome came down to the last melee with a Roundhead foot only one hit away from destruction being able to eliminate the badly damaged dragoons.
That came down to a nail biter and the last roll! The game played quickly and almost certainly took less than one hour to complete. The inclusion of artillery in the variant was a good addition but there remain a few changes I may consider. First to address is the interaction between artillery and attacking cavalry (or infantry). Even attacking uphill, the Royalist horse ought to have been able to either overcome or at least break off. Once stuck in, units may not break off the melee. Perhaps cavalry ought to be able to perform such a maneuver and call off when engaged in hand-to-hand combat?
Units can rack up hits at an almost alarming rate. With no interpenetration allowed, Royalists may have been better served to field their horse abreast rather than in tandem. Still, lots to think about and I now have a good feel for Thomas' OHW rules. Next OHW game may actually witness some tactical finesse. More analysis to follow on OHW.
The next game in the series will move up the complexity scale with my introduction of Impetvs Basic Baroque.