|Aerial recon of the Area of Operations|
How did the battle play out? Please read on.
As my force approached the area of operations, the town nearest the bridge was already in enemy hands. The town on the left was soon to be occupied by enemy militia. With two of the objectives already in enemy control, what was my plan?
My plan included advancing the Legion up the middle to prevent the militia in the far left town (top of photo) from reinforcing the enemy center and to support the Moroccan attacks upon the central town. To begin, my artillery targets the occupied town and begins a barrage as my troops advance.
The Tabor at the town prepares to attack by forming up into a firing line. A third militia battalion advances to the riverbank and enfilades the Moroccans as they prepare to attack. The Moroccans suffer light casualties from the militia but carry on with little concern for the security of their exposed flank.
The Nationalist barrage lifts as the Moroccans go in. In a very lopsided firefight, the militia are cut down where they stand. The militia battalion dissolves. The Moroccans take the town. As the Moroccans are securing the town, they take more fire from the militia across the river.
|When the barrage lifts, the Moroccans attack!|
position, the Moroccans in the town begin concentrating their fire upon the approaching militia.
The Legion's second attack is no contest and the defenders are butchered in the confines of the town. The second objective falls. The first Tabor crosses the river and attacks the militia. This battalion, too, is destroyed in the open field. With three of the four Republican battalions tasked with the defense destroyed, the Civil Guard abandons its position. Battle won by the Nationalists.
Well, that was a short, sharp action! While the battle account may make this scenario appear as a walk-over, it was not. Graham had terrible luck with his firing dice. In the rules, hits accumulate for each '6' rolled. At one point, 39 D6s rolled without having any 6s appear. Zero for 39! Soon thereafter, another 39 D6s rolled only two hits. Graham retired those dice!
As a two-player game, this played in about two hours. Action was quick and in many cases, decisive. When proper tactics are employed on the miniature battlefield and produce expected and historical results, the system generating those results is solid. The proper interaction and coordination between infantry, artillery, and air have an elegant beauty to behold.
For Graham's perspective on the battle and many more terrific close-up photos, please visit, With The Legion In Spain.