As is often the situation when I am playing and not relegated to umpiring, note taking drops to a minimum and photos are not always snapped at the optimal point. Given those caveats, below is a recounting of the Montebello battle
Forey snaps into action and Beuret's brigade descends upon
Genestrello. The 84th takes fire from the jagers deployed
in Genestrello. While the Austrian fire is telling on the 84th,
it stands firm.
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Birds-eye view of the battle with Beuret's brigade collapsing in on Genestrello as Schaffgotsche strengthens its defense. |
Beuret assaults Generstrello led by the 17th Chasseurs a Pied |
Having lost Genestrello, the Austrians prepare to hold Montebello. |
While the Austrian wing under Urban is reeling in the south
along the Main Road, Hesse is making progress against the Sardinian cavalry screen in the north. |
As Forey bears down on Montebello, Austrian defenders swing
out south of the town to prevent a second French flanking maneuver. |
In the north, Hesse applies more pressure to the French left.
Blanchard is forced to divert infantry from the drive on Montebello to shore up his northern flank. |
Having cleared Genestrello, Forey consolidates his gains
and readies for a push towards Montebello.
|
Forey's cavalry and infantry drive a wedge between Hesse
and Schaffgotsche. There will be no succor from Hesse.
Has Forey over extended his command? |
Hesse's Austrians press Blanchard's French near Calcabobbio. |
As the French line slowly gives ground in the north,
Hesse's Austrians consider the possibility of regaining control of the vital railroad and bridge. |
French superior leadership and the soldiers' elan won the day as French infantry time and again pressed their advantage to control the situation. While the larger Austrian battalions can seemingly take more punishment, their inferiority to their French counterparts made them seem more brittle. Of course, I am speaking from the Austrian perspective. My French adversary has a differing opinion.
The game was a very close affair with a number of high tension points across the front. French Brigadier Blanchard forging a salient between the two Austrian wings and capturing the railroad bridge north of Montebello was thought to be a bridge too far. Yet it fell to the French with little opposition.
Montebello offers a tactical challenge to both players and an enjoyable puzzle to solve. As the Austrian player, I have not cracked the code on defeating the French. My opponent feels the same way regarding his player with the French. A Game 3 is set to test amended operational plans. Game rules survived play with a live opponent. Only a few modifications to be implemented for Game 3. For Jake's thoughts on Montebello Games 2 and Games 3, see Thoughts on Montebello. With a couple of slight rules' tweaks slated for Game 3, we will see how both armies respond to repeated trials.
Game 2 resulted in a near historical outcome with Stadion controlling the Coppa River line and Foyer too fatigued to pursue. When refighting a historical battle, one hopes for a plausible result. Even better when the outcome mirrors the historical event and that outcome fits well within the historical narrative. What will transpire in Game 3?
Fantastic looking game sir!
ReplyDeleteThank you, Sir!
DeleteChe mirabile!
ReplyDeleteGrazie!
DeleteLooks like the scenario is a winner, even if it's hard for either side to score a major victory!
ReplyDeleteMontebello has turned into a much more interesting situation than perceived at first glance. Much subtlety.
DeleteGood to see this game getting its first face-to-face outing. Looks like everything is really working well to get 'the right' outcome. I enjoyed Jake's (over on his blog) 'Concept of Operation' charts, great gaming.
ReplyDeleteVery good to get the game into opposition hands rather than remain confined to solo play. An opponent stresses both the system and the situation. Both positives! Besides, Jake is pretty good bloke!
DeleteWonderful looking game Jonathan!
ReplyDeleteChristopher
Thanks, Christopher!
DeleteExcellent report. I wasn't aware of Jake's blog; another plus! Your terrain tiles are super as well and add much to the effect.
ReplyDeleteThank you! Pleased you enjoyed it.
DeleteJake will be happy to have you drop by his blog.
Excellent summary. One correction, however, I did not make the bridge in our first attempt. This game was a slugfest, and the French offensive felt like a right hook into a pillow. I could not break the Austrian brigade in the south which allowed Hesse to disrupt my flank and interject himself into my planning cycle. At games end, the French Salient was a mess and I could not penetrate the IV line North of Montebello without first turning to deal with Hesse. It was a near run thing called far too early on account of my need to get up early the following morning. By Jon's scenario it was a minor victory, but it was at best a draw.
ReplyDeleteThank you! Could not have happened without your participation. This was a fun and tense scrap all throughout the game. I agree that much was left to be decided when we called the game on time but a minor victory was yours. Congratulations!
DeleteOn the correction, the bridge to which I was referring was the implicit railway bridge across the ditch just north on Montebello, You had an infantry battalion cross over to the east bank near the end of the game.
My mistake, I was treating those as ditches and focusing on the Coppa river! I would argue that the main Bridge may have been one bridge too far.
DeletePerhaps you meant "mea Coppa?"
DeleteLet me also take a moment to commend Jon's custom rules. They are simple enough to fit on a 2-sided 5x8 card, but designed so I did not find myself worrying about maximizing my modifiers. I was able to focus on fire and movement, and work at the operational level. In short they felt 'right.' The Austrian regiments felt large and unwieldy and the command system actually allowed for the differences Jon remarked on.
ReplyDeleteThat is very high praise, indeed, Jake!
DeleteVery much appreciated!
A splendid and huge looking game!
ReplyDeleteIt was!
DeleteThis is a wonderful looking game Jonathan. I am being drawn nearer and nearer to this period.
ReplyDeleteThank you, Mark! It is a colorful and interesting period of warfare.
DeleteIt would be remiss if I did not point out how our dice skewed to the extremes in this go around. My artillery consistently refused to do anything and I think Jon rolled boxcars (a bad thing for this game) at least four times to rally a regiment. It was bad enough that we both consigned those dice to the sidelines for the follow-up engagement.
ReplyDeleteYeah, our dice rolling was abysmal in this game. My troops frequently decided to cut and run more often than they ought. At least we balanced each other out. Looking back over the notes from this game, we actually decided this match was a draw as you suspected. The next game in the Montebello series resulted in a minor Allied victory.
DeleteExcellent finish to the game, It's so hard re-fighting actual battles. 9 times out of 10, they were one sided affairs and are a real pain to fight for one side anyway??
ReplyDeleteThanks, Ray! Refighting historical battles is where my primary interests lay. Even if they might be one sided, I learn something about the decisions made.
Delete