- Total Number of figures painted: 1,105 figures and 25 pieces of equipment
- Total Number of Adjusted Painting Points: 4,317
- Reduce The Lead Pile for Second Italian War of Independence (1859) project in 15mm
- Reduce The Lead Pile for 1799 Suvorov in Italy and Switzerland project in 18mm
- Add to Great Italian Wars project in 28mm
- More gaming including first game using the 1799 collection
- Reduce The Lead Pile for 18mm SYW and 15mm Samurai Battles projects (100 figures each)
- Reduce The Lead Pile for Second Italian War of Independence (1859) project in 15mm - 373 figures.
- Reduce The Lead Pile for 1799 Suvorov in Italy and Switzerland project in 18mm - 376 figures.
- Add to Great Italian Wars project in 28mm - 108 figures
- More gaming including first game using the 1799 collection - No increase in gaming seen in 2016 and no 1799 game.
- Reduce The Lead Pile for 18mm SYW and 15mm Samurai Battles projects (100 figures each) - Not much work here. No SYW figures crossed the painting desk and only one unit of Japanese mustered off the painting desk.
Having made good progress on fielding figures for both the 1859 (373 figures) and 1799 (376 figures) projects, The Lead Pile did not experience much reduction since I restocked both projects throughout 2016. Tough to reduce The Lead Pile when it keeps getting replenished!
Enough of that. Time to move on to the graphs. As with past years' analytics, painting totals are presented in unadjusted (raw) figure counts as well as adjusted figure counts. Adjusted counts consider figure size as a component while unadjusted simply tallies the number of figures processed. Adjustments are made based on Analog Hobbies' Painting Challenge points system.
On an unadjusted basis of painted figures by era (Figure 1), the major efforts were in the 1859 and 1799 projects garnering about 33% of total production each. Next, The Great Italian Wars project and Great Game project come in with about 9% each. Work on The Great Game project was motivated by expectations to put the Russians and Sikhs onto the field of battle in their first taste of combat. Alas, we never could get schedules coordinated to put on such a game. Perhaps in 2017?
On an adjusted figure count basis (Figure 2), the percentages by project transform as the weighting of the 25/28mm projects (Italian Wars, Great Game) dampen the effects of the 18mm projects (1859, 1799). As in many classifications, size does matter.
Turning to disaggregating counts by scale (Figure 3), 15/18mm production dominates the output by more than two-to-one over 25/28mm painting.
What lays ahead for 2017? Well, in general, more gaming would be most welcome and a new project (Neo-Assyrians) will likely take center stage. Those thoughts are for another post. Until next time.