After fighting a number of WotR battles, all with foot sloggers, a mounted arm appears for a possible call up. Some may say that it is about time. I suppose it is. Now, the challenge is getting a WotR battle back into the gaming queue. That may still be a way off. Still plenty of time to, perhaps, field another horse unit before action on that front resumes.
Out from the painting desk is a nine-figure body of mounted knights. Figures are plastic Perry Miniatures. Sticking the figures together was not too arduous a task. I might even push another unit into the assembly queue before too long. Since I have yet to fight with any mounted troops, seeing how the rules handle cavalry will be an interesting exercise.
One item of note is that I assembled the horses and then primed them before affixing the armor. That may have been a mistake. In some places (and with some pieces) the fit did not manage the close tolerance I wanted. Next time, I will try a different assembly and priming process to see of that improves the results. Live, learn, and make mistakes along the way.
Nicely done Jonathan
ReplyDeleteThank you, Neil!
DeleteA verily handsome bunch.
ReplyDeleteThank you!
DeleteBeautiful work Jonathan!
ReplyDeleteThanks, Michal!
DeleteThey look great Jon! I generally find the Perry plastics are less wearisome to put together than many of their contemporaries...having said that, the Warlord Russians I have just completed weren't that bad either!
ReplyDeleteThank you! The Perry infantry are straightforward but the horses carry a few more pieces and a require better fit. Still, not too bad. My execution needs improvement.
DeleteBeautiful work Jonathan. It seems odd not to produce the horses as one piece. Did all the armour have to be affixed, or just the head pieces? Is it to provide a bit more variety?
ReplyDeleteMuch appreciated, Lawrence!
DeleteHorses are in three parts and any armor is separate and needing to be added once the horse is together. Armor can have up to four pieces. All of these choices offer greater variety.