While Terry commanded the Americans, John and I commanded the Mexicans. Mexican forces were split with John taking the right and center. I took command of Velasquez and the cavalry on the left. Since the Mexican right consisted of a force solely of militia, the Mexican plan was to hold the right in support of the center as the Mexicans quickly brought the battle to the American left before they could be reinforced. At start, the Mexican guns on the heights were sorely exposed and were much closer to the enemy than their own lines. The guns needed support and quickly!
The game was fought using the Mexican-American War variant of Regimental Fire and Fury using Terry's 25mm Scruby collection. On to the action...
Mexican Deployment |
U.S. Deployment with Mexican guns exposed on the hill |
Mexican infantry prepare for action |
Mexicans advance into the valley to support the guns and take the fight to the Americans |
Mexican left and center advance while the right, whose ranks are filled with militia, hold |
Mexicans continue the advance on the American right. |
Contact! Mexican cavalry charge the guns. The guns limber and move away suffering no damage. |
Mexican advance continues cautiously |
With the Mexican guns still unsupported, |
the Americans charge the guns |
Mexican gunners are overwhelmed. Guns suffer damage and withdraw. |
Hussars cover the left |
while Vasquez leads an assault against the Americans holding the ridge. |
The Mexican assault is checked |
and then disaster strikes! Vasquez's command fails its Maneuver roll and routs! There goes any hope of success on the Mexican left. |
The repulse on the left triggers Vegas to advance in the center |
while on the Mexican left cavalry clash. |
U.S. dragoons drive off Mexican cuirassier and then destroy a second Mexican cavalry unit. |
With Velaquez in retreat, Mexican cavalry go in against the Americans. Even supported, the Mexican cavalry make no progress and recall. |
In the center, Vegas prepares for an assault against the hilltop |
as the hussars force the American rifles into square. |
Mexican charge goes in and then back from whence they came. |
That question remains unanswered!
Another enjoyable outing with RFF using the Mexican-American variant. I wonder which battle Terry will offer next?
Very nice, Jonathan. The figures and terrain give it a classic vintage look - all of which I love. Best, Dean
ReplyDeleteClassic and vintage, that is certain!
DeleteI concur with DeanM.. awesome classical eye candy effect...
ReplyDeleteOnce again, great looking miniatures/units.....love the terrain - Hills
cheers,
Thanks, Phil!
DeleteNice report and I was rooting for the underdog this time. So a wing can rout from maneuver? That is tough.
ReplyDeleteI think the best chance for the Mexicans is to put a battalion of Irish American soldiers on the table and dice each turn to see if they switch to the Mexican side. ;-)
Every little bit helps!
Since I commanded the Mexicans, I was rooting for them too!
DeleteYou are very funny about bringing in the Irish. They are not too particular who they will fight, are they?
To answer your question about routing from Maneuver Roll, yes it can happen. The Mexican brigade had a poor leader (-1) and had lost a key position (-1). Rolling a one or two on the Maneuver Roll causes a Retreat Broken result. That is what I rolled.
DeleteInteresting. Brutal but quite realistic.
DeleteMy favorite fighting Irish saying is "If you see a head, hit it." I love that saying as long as I'm not in a bar when a fight breaks out.
Is that the Irish corollary to "if all you have is a hammer, everything looks like a nail?"
Delete"The best chance for the Mexicans is to put a battalion of Irish American soldiers on the table and dice each turn to see if they switch to the Mexican side"
ReplyDelete.....giggle :o)
Yeah, I know..made me smile too! That funny Monty.
DeleteA great old School look!
ReplyDeleteThank you, Ray!
DeleteWell done in the Old School way.
ReplyDeleteChristopher
Thanks, Christopher! this game was OS all the way from figures to terrain. Now, if we had been using some appropriate OS rules, we would have had a trifecta.
DeleteA fine looking action - the Mexicans are definitely the more colourful of the two armies.
ReplyDeleteThanks, Conrad! If you cannot fight effectively, might as well look snappy trying!
DeleteI agree with RayR. Lots of old school goodness on that table. Nice to see a MexAm War game.
ReplyDeleteOS, for sure! Terry has been miniatures gaming since the mid 60's, I bet and has a particular interest in the MexAm War. I need to ask him why some time.
DeleteThe American side was certainly disproportionately successful in the Mexican American War, seemingly independent of the odds. If the rules reflect this, as they probably need to, winning with the Mexicans will always be a challenge!
ReplyDeleteYou know, the more we game this period, the more it seems like a colonial war where a small number of European training troops can withstand attacks from a much larger "native" force.
DeleteI think we have not thrown enough natives into battle to make for a competitive game.
Heh heh, you guys are literally the only other folks I know who game with Scruby Mexican War figures. I've got well over 1000, all painted in a semi-glossy, old-school style. (Not unlike yourself--great minds thinking alike, I guess.) I haven't played Regimental F&F. Reviews have been mixed. Is it worth the cost?
ReplyDeleteBest regards from a new follower,
Chris Johnson
Welcome Chris!
DeleteIf you look around, you will see some of the Mexican Scrubys I recently painted. Old School style, for sure.
As for RFF, yes, we do enjoy the rules although as in every set, there are a few quirks that require careful consideration. For us, they work although I think artillery is too powerful in the ACW edition.
Appreciate you stopping by!