While the Assyrian Army is still in the "build" stage, it has reached a logical place for holding a Pass-in-Review. Since the beginning of summer, a number of units for this project have crossed over the painting desk. A number of units is an understatement. Before the summer began, only the chariots and two heavy infantry units could muster out for the project. The two heavy infantry units only deployed in late April of this year. The nine chariots all experienced refurbishing, rebasing (twice!), and augmentation with infantry support during the summer months. Sometimes, the project seemed to dominate my efforts to the exclusion of all else. Looking back at the Painting Log, that was not the case but it sure seemed like it.On display are 34 units that comprise the Assyrian Army in its current state. By figure counts, the Army contains, 9 chariots with riders and teams, 26 horse, and 226 foot. A good sized army in any Rules List. Geared towards Impetvs, perhaps even two armies could be built from the collection on display. Three manufacturers are found in the Assyrian ranks including Wargames Foundry, Newline Designs, and Black Tree Designs.
Having longed for a Biblical Army for several years, it is rewarding to see that quest realized. The next step is to get the collection into action on the gaming table.
Arrayed out on the table, the Assyrians provide an inviting spectacle. As mentioned in an earlier post, nearly four feet of chariots make up the battle line. Even given the current state of the project, many figures remain in The Lead Pile from which to draw more potential units. Yes, I likely over bought but restraint is difficult.
While this post provides a grand overview of the units thus far in the collection, the header bar now carries a 25mm Assyrian Wars Gallery so that the individual units can be viewed. Units will be added into the gallery as they are completed. Perhaps a 2018 goal should be to build (up-to-date) galleries for some of my other collections? Getting the 28mm Napoleonic Peninsular War project into a separate gallery would be a good start.