In a recent Wargames, Soldiers & Strategy podcast (see WSS43 with survey discussion beginning at 14 minute mark), the group discussed results from the recently completed Great Wargaming Survey 2020. Jasper began providing a dramatic rundown of the Top 5 gaming periods or eras beginning with Number 5 and working his way to the top placing.
The question was,
Q12 Which periods or settings do you prefer?
Please rank your top choices (up to 5) by indicating their score or dragging them in order.
The summary of top periods in the same reverse order as presented in the podcast is:
5. Ancients
4. WWII
3. Warhammer 40K
2. Fantasy (excluding Warhammer Age of Sigmar)
1. Sci-Fi (excluding Warhammer 40K)
Sci-Fi came in as the favorite gaming period with WWII way down in fourth place. This ordering of top gaming eras is unlike the popularity witnessed in earlier years. Typically, WWII tended to come out as the favorite gaming era. Have preferences changed so much in one year's time?
The podcast panel was surprised at the results and offered suggestions as to why this result is believable. Still, there was some skepticism with the results. I was asked to investigate.
Survey Differences
There is one important note to make with respect to the 2020 responses to this question. The method in which this question was presented in 2020 differed from prior years. Rather than allow a respondent to rank interest for every gaming period on a 1-5 scale, (a respondent could have multiple 1's, 2's etc..), the 2020 survey asked respondents to rank their top five periods in rank order. Only one #1 rank, one #2 rank, and so on. While the question requested that the responses be limited to the top five only, respondents could rank 21 periods if they so chose. Many did!The survey uses a weighted "score" to compute these rankings. These scores use all ranked responses and are not constrained to the top five choices. Since ranking more than a handful of periods may be subject to error or simply result to filling in the lower ranked responses randomly, I limit my data exploration to the Top 5 responses as requested from the survey. Will restricting this analysis to the top five ranked gaming periods change the survey results? After this question is addressed, I dig into the numbers from several different perspectives.
Top 5 Re-examined
First, aggregating the responses across the top five ranked periods for each respondent, yields the following ranked order.
5. Ancients
4. Warhammer 40K
3. Sci-Fi (excluding Warhammer 40K)
2. Fantasy (excluding Warhammer Age of Sigmar)
1. WWII
While the Top 5 periods all remain the same as the survey scoring announced in the podcast, the ordering is different. WWII pops up from #4 to #1 and back to its traditional top placement. Notice, in the graphic below, that Ancients only barely beat out Napoleonics for a top five placing. One of my favorite periods (mid-19th Century European Wars) finds itself in last place in the aggregated top five rankings with difficulty even registering a significant signal. Such colorful uniforms with such little interest. Sigh.
The Top Counts of Wargaming Era Preferences graphic above counts all responses in the top 5 rankings. If one respondent ranks WWII as #1 and another respondent ranks WWII as #5 then that would yield a count of 2. That is, all respondents' top five responses are summed regardless of position within the top five placings. What about considering the top eras by ranking?
Top Eras by Ranking
What is the consensus First Choice among all respondents? This time, counting each respondent's first choice and aggregating across era, WWII again rises to the top as the most popular era.
While WWII is the most popular First Choice among all periods and present in all of the top five choices, Sci-Fi is present in each of the top five choices too. Each of the Top 5 preferences by ranked choice are provided in the graphics below. Notice that Pulp is the top Fifth Choice. Perhaps, by the time a respondent drills down to fifth choice, Pulp represents somewhat of a crossover period for many different demographics? The five graphs below illustrate the top five era preferences for each of the top five rankings.




Top Eras by Primary Interest One of the data breakouts I enjoy examining is the classification of survey respondents by primary interest. Some gamers focus on historical miniature gaming, some on fantasy and sci-fi miniature gaming, and others enjoy a mix of historical and fantasy/sci-fi wargaming. Let us take a look at each of these groups to see how wargaming preferences differ between primary interest given their top five ranked choices.
First up is the group whose primary interest is in fantasy and sci-fi gaming. The Big Three eras in this grouping are Sci-Fi, Fantasy, and Warhammer 40k. Really no surprise here but notice that Pulp registers into the Top 5.
For historical wargamers, WWII takes top honors with Napoleonics and Ancients rounding out the top three. Medieval and ACW tie for fourth place.For those wargamers enjoying a mix of historical and fantasy/sci-fi, their Top 5 ranked choices match the overall Top 5 rankings shown earlier. As seen in the overall totals, WWII is out in front as the most chosen period.Finally, a number of respondents did not select a primary interest along the spectrum from Historical to Fantasy/Sci-Fi. Interesting to note that the respondents in this "Not Specified" group mirror the ranked choices of the 'Mixed" primary interest grouping. Very interesting. Does this result suggest that those not completing this survey question were unsure of their primary interest such that a place on the historical-fantasy/sci-fi continuum could not be qualified? Top Eras by Age Group Breaking out survey responses by age group, I find a fascinating exercise. Well, I find all of this data exploration fascinating but age demographic studies more so. Why? I suppose I enjoy seeing how gaming preferences change as one ages and if my own experience fits into these tendencies.
The table below displays the total counts for each era by age group. Only a respondent's top five ranked choices were included into this tally. While a reader can divine a sense of these tendencies across eras and age groups from this table, spotting take-aways at a glance requires a bit more work.
To help identify these Era by Age Group insights, colored ranking are added. For example, wargamers in the 31-40 age group rank their era preferences as, 4. Warhammer Age of Sigmar
What, if any generalizations can be made from these results? Some results may confirm accepted, common knowledge but others may provide a surprise or two.
My take-aways from the era preference by age group analysis suggests the following:- Age groups 51+ prefer historicals to fantasy/sci-fi.
- Fantasy makes the Top 5 for every age group except the 61+ age group.
- WWII makes the Top 5 era preference for all age groups and the top choice for age groups 41+.
- ACW and Pike & Shotte seem to be mainstream eras for the 61+ age group only.
- Napoleonics (Ranked Choice #2) and Ancients (Ranked Choice #3) are very popular for the 51+ age groups.
- Warhammer 40K is very popular for the 40 and under age groups.
Final Thoughts
Well, not so much final thoughts but my current and evolving thoughts based upon these data. Looking at these results, I keep returning to the recent debates on the potential demise of historical wargaming. Is historical wargaming dying? What do these data suggest?
With WWII gaming making the top five in every age group, it is difficult to classify historical wargaming as a dying genre. Yes, WWII is more popular in those 41+ age groups but the younger age groups dabble as well. ACW, Ancients, Napoleonics, and Pike & Shotte seem the domain of the 51+ age cohorts. Let me term this group of gaming eras as the Classics. Is this absence from the younger age groups due to lack of interest, lack of exposure to the subject matter, a change in gaming style, barriers to entry, or something else?
When I envision gaming the Classics eras, I expect large armies covering large tables in big battle games. Perhaps gaming styles have changed? No longer are big battles with thousands of troops possible or even desired among the younger age groups? Painting thousands of figures takes time, money, more time, more money, and a lot of determination. Building up armies of this size requires many years spent at the painting desk. Certainly these are not armies to be fielded in a short period of time.
Smaller armies in smaller battles or even skirmish gaming is a more accessible entry into the hobby. Perhaps WWII skirmish gaming and an explosion of figures in plastic are two reasons WWII is popular across all age groups?
Gaming style whether big battles, skirmish gaming, or single figure may be a contributing factor in wargaming era preference. Perhaps location matters? What about figure size? Gaming style, location, and figure size, I leave for consideration at another time.
I encourage readers' thoughts and comments on favorite gaming period. Why do you game what you do?