On Tuesday, Mark (Blood Mud and Steel), David (The Ragged Soldier), Chris (Horse and Musket Gaming), and Tony (Prometheus in Aspic) gathered to refight the battle the four of them fought out in September (see Shiloh and the Attack on Sherman). All four players opted to retain their preferred sides as in the first game. Mark and Tony took on Sherman's command while David and Chris settled into the roles of the attacking CSA. Players each swapped commands within each army from the prior game. For a brief background on the battle, see my post My God! We are attacked! When the fighting opens, the general battle situation is illustrated in the map of the gaming table below. The battle opens at 7:45am when the first wave of Confederate attacks breaks against Sherman at Shiloh Church. |
Situation at 7:45am. |
Before battle is joined, the Federal Army is enjoying a quiet Sunday morning in camp. Patrols are sending back reports of enemy activity in front of Shiloh Church but these early reports are dismissed. The 53rd Ohio continues sending reports that the enemy is advancing in large numbers to its front. Sherman dismisses these reports until he can no longer do so as enemy artillery disrupts morning breakfast and prayers. The Confederates are attacking! |
Confederates approach Shiloh Creek... |
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while the Federals wait. |
With the Confederates on the attack once again, will Sherman see victory as in the first clash? Read on to find out!
The Rebels bring on their attack targeting Sherman's position on the north bank of Shiloh Branch Creek. With high water in Shiloh Branch Creek, the Rebel lead brigade under Cleburne faces a tough challenge in negotiating the swollen creek. Having his command split by the marsh around the bridge over Shiloh Creek, Cleburne's attack is uncoordinated. Cleburne launches an unsupported assault against the defenders at Shiloh Church to begin the battle. Two Rebel regiments cross the bridge in column and change back into battle line just before smacking into the defenders as they battle their way uphill and into the enemy. This first attack is bloodily repulsed and the Rebs are sent packing back over the bridge. Seeing the first assault driven back and with Rebels lining the creek, Sherman orders his division to step back to clear the camps.
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Cleburne storms across the bridge... |
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and is bloodily repulsed! |
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Sherman's division steps back. |
This is only one of Cleburne's problems. His second difficulty is that his brigade is split by marsh with two regiments deployed to the east facing Rhea Field. Isolated in Rhea Field from the remainder of Hildebrand's Brigade, the 53 OH is next to face combat. In a short, sharp firefight, the 53rd pulls back to the heavy cover of Shiloh Creek. Battle is joined!
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The isolated 53 OH... |
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falls back from Rebel pressure. |
Having now negotiated the obstacle that is Shiloh Creek, Cleburne comes on again. Reaching the ridge, one Rebel regiment finds the Federal camp empty. Surprised by the goods abandoned, the Rebels resort to looting (white cotton ball) rather than pressing on the attack. To its right, Sherman's center brigade, under Buckland launches a counterattack to thwart Cleburne from taking the high ground. One of Taylor's batteries is brought forward and Cleburne's assault along the Corinth Road is stopped short. Over on the Federal Left, Hildebrand brings the remainder of his brigade up to the creek to cover the 53rds safe withdrawal while the Rebels stop to loot another camp.
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Cleburne attacks... |
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but the attack stalls. |
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Looting over fighting. |
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Hildebrand shores up the Federal Left... |
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while Confederates pause to strip the Federal camp. |
Seeing Cleburne's attacks stall, Clark brings up his reserve artillery and sends Pond's Brigade over the creek to the left while Anderson's Brigade is brought forward to support Cleburne's remnants. The enemy continues to fall back before the Rebel advances. Confederate batteries take their positions on high ground opposite the Federal positions.
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Pond and Anderson move forward. |
With McDowell beating a deliberate withdrawal back to the rise in front of Ben Howell Field, Pond's Brigade stumbles into McDowell's now abandoned camps. Rather than pressing forward with their advantage in numbers, the Rebels stop to loot! Pond's attempt at outflanking the Federal position has likewise stalled. Seeing large numbers of enemy milling about its camps, McDowell orders a vicious artillery barrage followed up by his infantry moving forward. Pond's Brigade is cut to pieces as the Rebels fail to a reasonable defense. The Federal Right looks secure for now.
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Looting... |
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carries a high price. |
As Confederate attacks grind to a halt on the left and center, traffic jams in the Confederate rear slow the arrival of reinforcements. Elements of Cleburne, now reinforced by Russell's Brigade try to work around the Federal Left. All of these attacks are stopped by Hildebrand's stubborn defense.
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Traffic jam! |
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Rebels work around Federal Left.. |
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but their efforts are stymied. |
In one, last desperate attempt, Cleburne's 24 TN battles at Shiloh Church. Attack after attack fails to dislodge the Federal guns. With losses mounting, the 24th is vigorously attacked by two of Buckland's regiments. The Tennesseans tumble back down the hill. This battle is over...
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Trying to take Shiloh Church in a last ditch effort.. |
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ends in defeat. |
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Battle's end. |
Holy Moly! What a game!
Rather than witnessing the destruction of Sherman's Division on the banks of Shiloh Creek, Tony and Mark put together a masterful defense. Giving up space for time, the pair of Federal commanders liberally utilized Reserve orders to counterattack at crucial points to flummox any and all Confederate plans for victory. Mark and Tony have figured out how to bring units out of reserve at the best time to greatest effect. We saw no wholesale destruction of Sherman's Division this time. No Federal brigade was at risk of breaking. Instead, Sherman chose where and when to counterattack or make a stand. With artillery support and aggressive action, Sherman stopped every assault across Left, Center, and Right. The Federal defense was given an assist by the Rebel proclivity toward looting. No game yet has seen the level of looting as in this one. The Rebel attack was stopped really before it could get going. Chris and David were up against it from that first repulsed attack against Shiloh Church.
Masterful job, fellas, and great fun to watch unfold. Thank you.
Another cracking instalment and a great win for the Union army, very well organised and everything the Rebs tried got repulsed, Great stuff once more!
ReplyDeleteThanks, Donnie! It was a great day for the Union! They fought well and deserved to see victory.
DeleteSuperb game and report Jon and just goes to show that Sherman CAN win this engagement, although it did sound like bad luck ( the constant looting) played a part in undoing the Confederate plans!
ReplyDeleteThanks, Keith! There is luck (both good and bad) in every battle. He who manages best often wins.
DeleteI had the advantage of having played both sides before this encounter so I had formed an opinion on how I thought we might stymie the rebs. Pulling back reduced our losses and exposed all those lovely empty camps for the Rebs to go nuts in. With so many confederate units breaking off to loot they got in the way of units trying to move forward to actually fight and thereby increased the almighty traffic jam building behind them. Tony and I had been prepared to cede the main line of high ground but such was the scale of the looting we never really had to. It was a great game and it was gratifying to devise a plan and see it work against two such worthy opponents.
ReplyDeleteRepeated playings do offer an advantage in that players can get a better sense of time and space on the battlefield. Players quickly learn what is possible, what is not possible, and how long an effort might take.
DeleteIn prior games, we did not see camp looting have much of an impact at all. This time, it really hobbled the Rebel attack although I thought the Confederates needed to bring the fight to Sherman more vigorously.
Must be rewarding to see a plan play out as expected. I would not know...
Your careful play produced an impressive victory.
Very well done!
Top notch scenario, and it was interesting to play it a second time. I think the rebels were mightily handicapped by the widespread looting, but at the time I was (a) pretty much surprised that the Federal plan seemed to be working better than I expected, and (b) waiting for it all to swing back the other way. Pleased to have won, of course, but it felt a bit hectic at the time. That's a cracking report Jon - a good read, and I now have a better understanding what was going on! All respect to our opponents - they made a great fight of it - and the game master must once again get a special mention.
ReplyDeleteThank you, Tony! Glad you enjoyed both scenario, game, and battle report.
DeleteYou and Mark performed your craft like skilled surgeons. Watching the Federal combination of attacks, reinforcing attacks upon you, and counterattacks was a thing of beauty. You and Mark are a deadly combo.
As for game mastering, you are too kind.
I am fairly sure you had presaged the giving up space for time and the importance of how to commit the reserves in one of the earlier AARs, so it is nice to see both executed to such great effect in this refight.
ReplyDeleteYou’re right, Lawrence. I did mention my thoughts on space, time, and optimal use of reserves. Tony and Mark put all of these notions into practice to produce a stunning victory. I feat I have yet to accomplish! Seeing such fine, tactical play is most encouraging.
DeleteA cracking game and fantastic defence by the Union forces
ReplyDeleteThanks, Neil!
DeleteFantastic report Jonathan and great work by both teams of players.
ReplyDeleteNo wonder the Rebels stopped at the camps. The Rebels must have been very hungry after an early start and the Union breakfast waiting in the camps would have been very welcome to them. 😁
Thanks, Ben! Yeah, the fellas created a dramatic narrative with this episode. Seemed many of the Rebs were more interested in looting than fighting and the Federals floated like a butterfly and stung like a bee.
DeleteSounds an excellent time was had by all.
ReplyDeleteAlan Tradgardland
I know that the Federals and umpire had a good time!
DeleteA masterful defence indeed, well done chaps.
ReplyDeleteIndeed!
DeleteGood to see that this time around the trading space for time worked, ably helped by the Confederate looting! It does make you wonder what might have happened historically if Sherman had taken the warnings more seriously at the start.
ReplyDeleteAs Mark (JBM) notes in his response above, it is nice when a plan actually works. Trading space for time worked out well but the Federals did not need to trade much space to burn a lot of time. Having a look at what might have happened is one of the pleasures of refighting these historical battles.
DeleteAnother great battle Jonathan!
ReplyDeleteThanks, Michal!
DeleteCongratulations to Mark and Tony. Your plan worked like a dream. The camps worked like minefields. There was no way round so our units got stuck and picked off.
ReplyDeleteIt’ll be interesting to see if anyone in the next game figures out a way round.
Chris
Chris, the Federal plan worked well. If you want to see the Federals get stomped, read my BatRep with Mark or Reject Richard or Reject Lee’s accounts of their first try. The Rejects will be giving this another whirl on Monday.
DeleteExcellent defense and counter attack . The Union commanders certainly had a plan.
ReplyDelete. Jonathan, take the bow for the scenario and game master . Nice to see such a swing from date to date played. Shiloh is one of those battles that show questions about troop handling, commander reactions . Worth another look, glad to hear you have another up your sleeve.
Federal play was first rate in every way. Joe, your continued encouragement is always appreciated. Thank you. One more game with The Rejects on Monday. Then on to something else. Feudal Japan, I think.
DeleteGreat to see another go at this game, an impressive Federal victory, I'm assuming looting isn't automatic so I think the Confederates had more than their share of bad luck? Still sounds like sterling work by the Union high command and I look forward to the final, I'm really enjoying the multiple versions of the same game as it gives you more than one narrative, so again thanks for putting them on!
ReplyDeleteBest Iain
Encouraging to see that I am not alone in enjoying multiple playings of the same scenario. The Federals played a very good hand this time. Well, Mark and Tony played a very good hand out last time as well!
DeleteLooks very nice and a entertaining read as well!
ReplyDeleteChristopher
Much appreciated, Christopher!
DeleteWhat's th result, 2-0 or 3-0 to the Union?
ReplyDeleteNeil
The score is knotted at 2-2.
DeleteNot my period (I played the period 20 or more years ago) - but the table and the number of figures on the board are looking very nice.
ReplyDeleteThank you!
DeleteThe Feds had a great plan and executed it well. They struck gold on the Rebs looting the camps.
ReplyDeleteSherman executed his plan almost flawlessly. Execution was helped by the Rebel tendency to stop to loot often. We did not see much looting in your game. Will we in the next?
DeleteI hope not!
DeleteWell, if it was a masterful defense then we know JF wasn’t playing!! (Snarky-Snarky-Snart-Snart). 😝😝
ReplyDeleteIn real history the looting really did stall the CSA advance so kinda cool to see it play out like that. 😀
So true...I mounted not much of a defense in my game against Mark.
DeleteYou just taught him what not to do. 😀😝
DeleteWell, there is value in that and Mark is quick learner.
DeleteThat's a beautiful table, Jon. Congrats to all the players!
ReplyDeleteThanks, Scott!
DeleteIt was a great game, Jon, depsite the dire result for our side! Full marks to Mark and Tony for playing a perfect strategy in defence. My terrible die-rolling certainly didn't help, and those camps proved far too tempting a target as a result!
ReplyDeleteIt does make me think, after a few tries the Union players worked out a strategy which is pretty much foolproof and very hard to beat - is there an equivalent for the Confederates? Perhaps if our early rush over the bridge had succeeded then we would have 'got in amongst them' and perhaps prevented them from pulling back and using 'Reserve', but it was impossible to do that all along the line from the start, so Pond's brigade would likely have run into the same problems.
In short, once the Union works out its optimum strategy, is it impossible for the Rebs to win this scenario? Still a great evening, I had to laugh at the disasters! Thanks again for excellent hosting!
Thanks, David! As for Perfect Union Strategies and the Rebs facing an unwinnable position, ask the Rejects. The Feds lost BOTH of their games!
DeleteI look forward to your report of the Rejects game.. But did their Union players omit to use the 'Freitag Manoeuvre'? 😀
DeleteNope! They used it!
Delete