On Monday just passed, five of Postie's Rejects gathered around the remote gaming table for a return to the Reconquista. Today's action would focus on the 1086 Battle of Zallaqah (or Zalaca or Sagrajas). The historical battle was fought on 23 October so this fight was nearly an anniversary edition.
Since details of the battle are spotty with accounts varying wildly, I take liberty to interpret and field as I wish. With player Battle Briefings distributed and any questions answered we tucked into the game.
Ray and Lee chose to fight for the Christian Army under the leadership of King Alfonso VI deployed as below,
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| Alfonso's Army |
while Richard, Steve, and Surjit stepped into the commands of the Almoravid and Taifa Armies under Yusuf ibn Tashfin.
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| Yusuf's Army |
In the historical battle, King Alfonso struck first with a massive heavy cavalry charge into the Taifa infantry. Would Ray and Lee's Spanish Army do the same?
Let's find out.
Before the battle begins, the two armies face-off across a narrow valley. Alfonso has all of his heavy cavalry in the first line with his infantry behind in the second line. The Taifa forces from Badajoz, Sevilla, and Granada form the Muslim first line with cavalry out on the wings. Yusuf's Almoravids are drawn up in a second and third line behind.
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| Armies drawn up for battle. |
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| View from behind the Spanish lines. |
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| View looking down the Muslim left. |
Rather than beginning with a heavy cavalry charge bang, Alfonso's cavalry step forward slowly. Both armies begin to close the distance. Taifa skirmishers, out in front, come within missile range and pepper the knights with arrows. Taifa heavy infantry backed by bowmen in tercios advance to missile range too. Their volleys manage to disorder two of the Spanish heavy cavalry.
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| Armies close the distance between their lines. |
Possibly surprised that his forward positions were not immediately overrun by the Spanish cavalry, Yusuf springs into action. His light cavalry in the hills and the medium cavalry in the valley descend upon the right flank of Alfonso's Army. Setting to work, the light cavalry overruns a careless skirmisher and then turns inward to envelop the enemy battle line of horsemen. Following up in close pursuit, a body of medium cavalry smashes into Spanish light cavalry. With enemy light cavalry now in its rear, the Spaniards choose to stand and accept the charge. Overpowered by the Muslim cavalry, the Spanish cavalry falls back taking casualties as it passes in front of the Muslim horsemen. The Muslims continue in pursuit destroying the enemy horsemen before they can reach safety behind their own lines.
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| Muslim cavalry charge in... |
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| overrunning skirmishers and... |
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| pushing back enemy light horse. |
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| Enemy is caught and destroyed before making an escape. |
With its blood up having destroyed the retreating enemy cavalry, the Muslim medium horsemen throw themselves into a line of massed crossbowmen. Shot up as they closed, the crossbowmen repulse their attacker but not before taking serious casualties. Seeing that the enemy is wavering to its front, Muslim light cavalry renews the attack. The light cavalry cut through the nearest body of crossbowmen before reaching the second mass of crossbowmen. In the face of such destruction, the crossbowmen are forced to fall back to the safety between two heavy infantry units. Now, with its flank exposed and no possibility to evade, the Muslim light cavalry is scattered as the Spanish heavy infantry moves up to engage.
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| Arab cavalry repulsed. |
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Light cavalry attacks weakened crossbow and destroys them. |
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| Pursuit forces the second crossbow to retire... |
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| but a counterattack scatters the cavalry. |
The Almoravid cavalry clash is not over quite yet. Emerging from behind the Badajoz infantry, a body of camelry charges into an awaiting body of Caballeros Villanos. The camels are driven off and the Spanish cavalry counter charges in pursuit. After having overrun a body of skirmishers who failed to evade, the Caballeros are put to flight when they smack into a steady body of Almoravid spearmen shooting arrows and bolts into the heavy cavalry on the approach.
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| Camelry charges into enemy horse and are repulsed... |
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| while enemy skirmishes are run down. |
Having failed to break the enemy tercio in the first cavalry charge, Alfonso sends forward the red knights. While the red knights concentrate their attack against the massed crossbow to the left, the tercio lends some of its weight as support. The tercio's long spears also negate the knight's impetus bonus. In the first clash, the crossbowmen are destroyed, and the knights suffer only light casualties. The supporting tercio is forced to retreat and falls back into the Black Guard. The Black Guard give ground and become disordered from the chaos.
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| Red knights attack! |
Pursuing into the gap left by the destruction of the crossbow, the red knights hit the unsupported tercio. Casualties are heavy with the tercio losing its back stand of bowmen. With great luck, the red knights pass their cohesion test and only become disordered. With the tercio continuing its retreat, the red knights follow up keeping the pressure on. Again, the tercio is hit but this time the Black Guard can offer support. More Muslims fall. Yusuf's men are forced back once again. The red knights ignore their casualties and forge ahead against the retreating Almoravids. For a third time, the red knights crash into the enemy and the enemy is driven back. While driving back the enemy, knights suffer heavy casualties and fail to pursue. The attack of the red knights creates a HUGE gap in the Almoravid battle line.
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| Pursuit carries the red knights... |
It started off very strongly for the Arab forces, but the Spanish fought back very well, no doubt helped by those cohesion tests you mentioned. This is just my sort of game.
ReplyDeleteYes, there were definitely a few momentum swings in this contest. Spanish Ray and Lee were en fuego with their multiple pursuits with few casualties.
DeleteFantastic game and report Jonathan.
ReplyDeleteGreat counter attacks by both sides.
Thanks, Ben! Glad you enjoyed the write up!
DeleteA lovely collection Jon, nice to see them in play. An enjoyable battle report and reading through it a draw seemed a fair conclusion to a battle that favoured both sides at certain times, looking forward to the next instalment.
ReplyDeleteThank you, Donnie! I ought to make better efforts in getting these boys out onto the table more often. At the end of a long night, most were happy to have a draw awarded. That is especially true for the Spanish.
DeleteLooked like the Rejects did your scenario proud in its first run out Jon and a draw seems a reasonable result, given your narrative - great work all!
ReplyDeleteThanks, Keith!
DeleteGreat battle report Jonathan!
ReplyDeleteBest regards
Thank you, Michal!
DeleteVery good read, beautiful figures and a well fought game..
ReplyDeleteThis means that you could use the scenario least twice more..
Much appreciated, Joe! While the times are out on table, why not replay this a few times? Wonder if I can recruit any takers?
DeleteIt's an interesting battle. I've played it a few times with various rule sets over the last decade (!) The sources are infuriating, aren't they? Looks like a good game.
ReplyDeleteVery interesting battle. One benefit of conflicting and vague accounts is that a designer has more latitude in scenario development. It was a good game with plenty of replayability.
DeleteLovely looking game and a hard fought draw seems reasonable in the end!
ReplyDeleteBest Iain
A draw seemed a reasonable conclusion to everyone.
DeleteSplendid looking armies Jonathan
ReplyDeleteThanks, MJT!
DeleteIt certainly was a hard game, our plan was to hold our mounted knights and give our infantry a chance to catch up, trouble was they only moved 1 hex per turn, so at the start of the game, they were 4 turns away. We cautiously moved forward one hex with the Horse and got smashed by missle fire, and countercharges. So there was nothing we could do but plough forward and hope for the best. We did well, but not good enough for the win.
ReplyDeleteGreat game Jon! It was a fab way to spend a few hours with my pals!
Your plan was a solid one but the enemy rarely cooperates! Taking all of that missile shooting is annoying, for sure. Happy to see the time spent was enjoyable! Thanks for playing, Ray!
DeleteWell that was a cracker and no mistake. A most entertaining narrative of the unfolding action with great photos of your splendid troops to carry it along.
ReplyDeleteGlad you enjoyed the report, Phil!
DeleteExcellent report, Jonathan.
ReplyDeleteThank you!
DeleteWow! That was a ding-dong affair! Very interesting AAR.
ReplyDeleteChris/Nundanket
There was non-stop action. A fun game!
DeleteLovely figures and a great battle report Jonathan. Given the knightly losses on the Spanish side it would seem a Muslim army would be harder to stop once regrouped.
ReplyDeleteThank you, Meic! Your assessment is exactly the conclusion to which the Spanish arrived.
DeleteSavage battle by the sounds of it.....
ReplyDeleteNeil
By the looks of it too!
DeleteSuperb battle and great to see the collection on the table. I really need to get my own El Cid figures out of storage
ReplyDeleteThanks! Bring out your El Cid collection and let's see them in action!
DeleteCracking nail biter of a game Johnathon, it did look like the Almoravids were in a lot of trouble, but without the christian infantry supporting the knights it was always going to be a forlorn hope!
ReplyDeleteKeep up the great work
Cheers
Matt
Glad you enjoyed the report, Matt! When we stopped, the Almoravids had reformed their line of long spear tercios. The Spanish may have had some challenges breaking through.
DeleteImpressive gaming again, especially being played remotely.
ReplyDeleteThank you, Dean!
Delete