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Sunday, April 5, 2026

Men-at-Arms Round-Up

A fourth body of mounted Men-at-Arms emerges from the painting desk.  Like the others before, these eight nobles are 28mm Perry Miniatures' plastic figures.

With these troopers, there are now 32 mounted men to push into battle.  Being able to muster four units of horsemen ought to be enough horsepower for many of the scenarios I may wish to refight.  Still, several boxes of these cavalrymen remain in The Lead Pile (Hmm, with the introduction of plastic figures into a collection, I wonder if my nomenclature ought to be more inclusive?).  Before I return to sticking together more cavalry, there are stacks of boxes of infantry to assemble and paint.
With the cavalry arrayed in depth, this is a formidable looking force, no?

On Thursday, I joined Peter (Grid based wargaming) for an introduction to WWII air combat using Blood Red Skies.  Peter details our exploits in that initial game at the link above.  
We began with single aircraft dogfights but after several turns, we added in an additional aircraft each.  While the one-on-one combat was more cat and mouse with me never really making much progress, once we added in a second aircraft piloted by veterans, the conclusion came rapidly.  I am still trying to work my head around a novel "Advantage System" where "Advantage" has dual meanings whether in altitude or state.  Good fun but I will need some more air hours before I am confident enough to put up a decent fight.  I need to earn my wings...

57 comments:

  1. Nice cavalry Jon they look impressive indeed. You can call it the ‘pile of shame’ which covers all materials !

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    1. Thanks, Matt! For Wargaming and collecting, there is no shame.

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  2. Pile of opportunities instead?
    I refer to mine as lead pile and plastic heap!
    Neil

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  3. Brave of your opponent to field a Defiant in daylight.

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    1. Peter saw how ineffective I was at shooting down his Spitfire. I guess he had little respect for my capabilities...

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  4. Lovely, and intimidating, looking body of men at arms Jon. Neil and I have obviously been exposed to the same corporate double speak...I thought of "opportunity " as a synonym for a task still to be completed, too!

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    1. Thank you, Keith! Euphemisms are too sanitizing. Let's call a spade a spade.

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  5. 32 mounted cavalry look impressive and beg to go centre stage on a Bosworth battlefield ….. please!πŸ™‚

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  6. Super work on the men in tin, they look most impressive en masse. The correct term is a pile of potential btwπŸ™‚

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    1. Thanks, Phil! "Men in Tin" would have been a great blog title. You should write my copy.

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  7. Lovely cavalry. I certainly wouldn't want to see them bearing down on me.

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    1. Thank you, Lee! I would not want these fellas bearing down at speed on me either!

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  8. The cavalry certainly look impressive when grouped together.

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  9. Great looking knights. They certainly look impressive when massed together

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  10. The latest men-at-arms additions look great, and even more imposing when assembled with their compatriots. The WW2 aerial game looks fun and it will be interesting to hear your further thoughts on the rules once you have completed another game or two.

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    1. Figures always look more impressive when put in a clump, don't they? After a few more games, I will provide my First Impressions of the rules.

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  11. The cavalry are impressive and when all the groups are on the table....wowser,I bet.

    So you survived the first Blood Red Skies picnic. I also resisted the idea of the advantage mechanic until I realized all it replaces. No wing load calculations, shifting convergence gunsighting, no power drop off tables for climbing under loaded & empty fuel conditions.
    Your pilots are either at advantage or not, neutral -ie all things being equal--- or at worst, dis-advantaged ---an easy target. If you are not sure of your tactic, email me and I will try to explain better. It is a simple game, but very versatile, reasonably showing tactics, and fun to play.

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    1. Thanks, Joe! I would enjoy reading more of your thoughts on BRS. Having played one game, re-reading the rules makes more sense.

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    2. Look at your fighter too. Look at this as trying to get on the opponent's rear to fire. In my first game I was remiss in 60 % of the rules. I got better once i knew that I was going about it the wrong way. Rereading was a good first step for me.

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    3. I managed to get on the enemy tail several times but shooting was abysmal.

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    4. I was once told it was hard to win an ancients game if I never won a melee.

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  12. More lovely cavalry and they certainly look very impressive en masse. Very nice work on them Jon and I think Neil's plastic heap hits the spot!

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    1. Thanks, Donnie! Since I only have plastics for the WotR project, “Plastic Heap” may be too much.

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  13. I was intrigued to read of the "Advantage" concept as I have a similar concept in some of my homegrown rules. In melee I decide which side has the "Advantage" which includes both the units involved [troop type, formation etc] and the situation [ground, charging, defending obstacle etc.]. It's all the multiple factors we used to scan through in old rulesets reduced to one factor - who has the advantage. For example in my TYW rules the side with an advantage rolls a D3 with 1 being a miss, 2 is one hit and 3 is two hits. The other side rolls a D6 with 1-4 being a miss, 5 is one hit and 6 is two hits. This makes it easier for the advantaged side to win but the other side can cause surprises.
    This works for me because I'm playing solo and so there is no debate about who has "Advantage" except in my own head. If the dice gods think I've got it wrong they can upset the result!
    Stephen

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    1. Interesting. The ne t version of my campaign rules seems headed down the advantage mechanism.

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    2. The concept is intriguing, isn't it? I vaguely recall that the ancients' rules, Fields of Glory have a "+","++","-" system of advantage-like mechanisms for combat resolution. Of course, having not played FoG in many, many years, I could be completely misremembering the system. You solo system sounds interesting as well. What was your inspiration for using the different die types to reflect relative advantage?

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    3. Joe, you ought to put these thoughts on your system into a blog post or two.

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  14. I struggle to paint half a dozen figures at a go so your output is impressive! A great looking unit πŸ‘πŸ»

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    1. Jim, only eight of the horsemen were painted in the latest batch. The other 24 were painted in previous, recent efforts.

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  15. The massed knights do look rather grand. Not a period I've ever really got into as all heraldry etc rather puts me off from a painting pov although it all looks very nice on the table.

    I still call it a lead pile, even if it is mostly resin or plastic.

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    1. Much weightier a concern for us that way.

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    2. Thanks, Martin! I will likely stick to The Lead Pile too.

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  16. Well that is certainly an impressive array of mounted men-at-arms there Jon:)! As for re-naming the pile, the classic 'lead pile' still works for me.

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  17. Great looking group of MAA Jonathan.

    Well done on your first flight....every ace starts with just one kill 😁

    I do like the "lead pile" even though it probably has no lead in it. Something historical about it and that seems to fit your interest πŸ˜‚

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    1. Much appreciated, Ben! Well, my Lead Pile is mostly lead!

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    2. I thought they had replaced the lead in most metal soldiers. Probably I am wrong.... not unusual πŸ˜‚

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    3. You’re right although I still have some “lead” lead figures.

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  18. Lovely looking Perry plastic mounted MAAs, Im knee deep in 32 of them at the moment, one unit finished 24 kn process, together with 24 Perry plastic medieval light cavalry, Ill have to focus at some point! Dogfight looks good and sounds fun! Interesting semantic conversation, I dont tend to think or refer to a lead pile or plastic heap as I try and organise figures into units and armies, theyre just not fully mobilised reserve units until painted!
    Best Iain

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    1. Thanks! Knee deep in Perry plastics is something I can understand. If you can afford to organize your unpainted figures into units, may I suggest you do not have enough unpainted figures? Mine have to be binned and uncounted.

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    2. Im obviously more of a control freak than I realised, every figure on purchase or indeed before purchase is assigned a unit and any left overs are then combined and assigned , that way I cut down on waste and am able to work out exactly how many figures I have left to paint,but Id rather not!
      Best Iain

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    3. I am sure it is discipline and not control! Perhaps, a little OCD thrown in for good measure?

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  19. An impressive amount of Cavalry Jon, all nice and shiny as well, to blind their enemies!!!

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  20. The large block of knights is so impressive. I can feel the roar of the ground ... I love that your knights have not too much of shade.

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  21. O yes, a very imposing block of thundering steel and hooves.
    Regarding the "not-lead-all-the-way" pile: I've seen others in this blogosphere term their own piles, "Pile of Potential", which sounded nice and positive. Pile of Shame on the other hand sounds more akin to a phrase utilised by a fat kid at Halloween who hides their haul after trick or treating.

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    1. Thanks, Dai! I don't care for either of the "Piles xxx" choices!

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